Wouter – Engineering Manager, Infrastructure

Wouter – Engineering Manager, Infrastructure

Wouter

Engineering Manager, Infrastructure

What do you do at the company?

My work includes development itself, and handling our recruitment of new developers. I also work on setting goals for the developers, to keep development going, and allow management to stay up to date on the progress. Personally I also enjoy helping people deal with difficult communication situations we face internally, and help the team understanding and overcoming issues you run into when communicating over the internet with a team spanning many cultures and languages.

 

What got you into this industry?

I saw a developer show off what they had created in their minecraft server, and didn’t understand what development meant, but knew I wanted to try making things myself too. A lot of google and stackoverflow searches later and here we are.

 

Fun fact about you

I love singing and DJ-ing, and can talk about music for hours.

 

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Colin – Engineering Manager

Colin – Engineering Manager

Colin

Engineering Manager

What do you do at the company?

I handle recruitment for the development team. I am always trying to find new talent to make the team excel more and more everyday. I also try and state up-to-date with everything technology related. I am still a programmer and there is no lack of coding in my life.

 

What got you into this industry?

When I saw that you could add colour to chat on multiplayers servers I was blown away by how cool it all looked. I was fascinated and boom, I learned “Hello World”.

 

Fun fact about you

I am funny.

 

Socials

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Rob – Game Developer

Rob – Game Developer

Rob

Game Developer

What do you do at the company?

I help make the games fun to play, and create new and exciting experiences for our players!
It’s my job to work with the product team, take their ideas, tell them they’re bad ideas, then improve them, then put them into the games.
We have fun.

 

What got you into this industry?

Ever since unlocking the “Making of…” video on the original Ratchet & Clank game, and seeing how much fun the team behind it had while making it, I knew I wanted to go into game development.
I’ve always enjoyed looking at how games work, both technically and from a game-feel point of view, and I always aim to use what I’ve learned from each project I’ve worked on, build on it, and improve the next one.

 

Fun fact about you

I’m an ok artist, I’m scared of deep water, I love all things Space, I can bend all the fingers on my left hand 90 degrees in the wrong direction, and I live off eggs.
Because eggs are important.

 

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Marco – Director, Infrastructure

Marco – Director, Infrastructure

Marco

Director, infrastructure

What do you do at the company?

I lead the Infrastructure team, from the fleets of servers that power our game network to building racks and loading trucks to some of the industry’s largest events.

Performance is key to great multiplayer experiences and we work closely with our service providers and our game developers to integrate great hardware, network and tooling with the games we build.

I became involved in media production and events in early 2015, from rigging to live streaming and lighting, all of which I still do to this day.

 

What got you into this industry?

When I was younger I played a lot of Halo. As I became more involved in online communities I took an interest in system administration and the networking behind games.

I met Rubik through the Minecraft forums, CubeCraft was a tiny server at the time with a barebones setup and developed it into a multi-server network which could scale to tens of thousands of players.

Fun fact about you

Travelling is a passion of mine and something I quite enjoy doing, so far I have visited 22 countries, and many more are on the list.

I’m the DIY person of the office, fixing things and adding features.

 

Socials

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Yamín – Producer, Design

Yamín – Producer, Design

Yamín

Producer, Design

What do you do at the company?

As Design Producer I manage the projects we release on the Minecraft Bedrock marketplace, making sure everyone in the design team does their job and projects are on schedule. Next to that I do recruitment, training and when I find time I build and model too.

 

What got you into this industry?

When I was around the age of 12 me and my neighbour used to play minecraft on his account. We used to take turns and he introduced me to CubeCraft games. A few years later, during highschool, I played a lot less due to school and other activities. At some point I started to play it again and. I especially loved building maps to show off to my friends and making videos on the CubeCraft server.

 

Fun fact about you

I am addicted to sushi and I get very excited talking about it!

 

Socials

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