About Us
Our Story
Founded in 2012, Luke Morfill better known as Rubik, wanted to learn to code when he was just 14 years old. He launched a Minecraft multiplayer server called CubeCraft Games for his friends at school to play. It quickly grew in popularity. He later met Marta and Zed who collectively grew CubeCraft and helped the company expand and diversify. CubeCraft has since seen over 65 million unique logins.
Ziax has worked with industry giants, produced events across the games industry and within the public sector. We’re a company that brings technology and gaming alive.
Our Values
Power of play
Our company is built on fun. We have learnt creating an enjoyable working environment translates directly into the enjoyment and quality of what we build. Play has the power to change lives and staff should take pride in the game and products we build.
Creativity
Be bold, have an opinion, use your creative freedom to help innovate. Creativity is accomplished through curiosity, through problem solving and through the trust of your fellow team members.
Excellence through collaboration
We are greater than the sum of our parts. We must put aside personal ego and adopt collective ownership in the projects and products we work work on. As a team we can aim ever higher as we continue to learn and improve – supporting each other as we embrace the discomfort and disruption that comes with growth.
Customer-driven
Customers decide our success. We must obsess over their needs, pre-empt their desires and ensure we always deliver a high quality service to them.
Meet the Ziax Team
We’re developers, designers, event organisers & innovators, collaborating on world class experiences within games.
Luke Morfill
Director (Development)
Java + Tea = Happy Rubik
Zed Spencer-Milnes
Managing Director
The occasional reality check when creatives demand antigravity and more
Cam Spicer
Release Manager/Team Ops/QA Lead
Loves games & adores Marvel’s MCU
Eliza Buckley
Business Operations
I do things.
Beth Harrison
Game Artist
One thing I have in common is design and baking, it’s a piece of cake.
Owen Howard
Protocol & Platform Developer
40% Programmer, 40% Infrastructure, 20% Googling how to fix issues.
Cameron Torrie
Game Artist
Always keeping chats exciting , like my artwork I avoid negative space.
Want to become part of the future of Ziax?
Press
Download our entire press kit to receive brand assets such as logo, styleguide to help match our styling, and our media kit.